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Welcome to Atharia. A world where magic is commonplace and there are 4 known kingdoms. The mortals angered one of the Gods, Larthin, who decides to take ‘time’ from each mortal as retaliation and some of the mortals strive to appease him. There is a fanatic religious cult that works against the mortals. There is royalty, nobility, meddlesome Gods, exploration. The exploration involves finding ruins or mythical creatures (which may not necessarily be exactly like RL’s mythical but are heavily based on them) or discovering new lands or kingdoms. There are Children of Gods that have herculean tasks they must complete. Marriages tend towards being political and it is, should both parties agree it is okay, okay to have a Consort (love spouse) that is all about love. It is not uncommon for the Gods to meddle in the lives of the mortals be it to make their lives worse or better.

OOC: Atharia is a high fantasy MUSH that uses PennMUSH with a heavily modified version of FS3. Everyone has the ability to use some sort of magic. What we have as possible things to do: Play the social games (events, slice of life RP), political games (there are different kingdoms, political marriages), exploration, scholarly endeavors, religious focus.

An important note is that Atharia is a casual game. Sometimes scenes for plots and over all can come in rapid succession, sometimes it could takes a couple weeks or so before another scene happens. We're more interested in being inclusive and telling stories everyone can enjoy over 'getting plots out quickly' or something. The majority of plots on Atharia will be 1 to 2 scenes long, some times more. The plots with more than 1-5 scenes, at most, are typically ones that will involve player focus.

Atharia has a roster system (+help roster in game) for those who prefer to 'plug and play' to get into a game. We also have character generation for those who prefer CG. As part of the CG we have included generators so people can skip parts that they are really not big on doing. These are all included to make point of entry as easy as possible for people.

The information, so far:

Bestiary Glossary
Kingdoms Three Pillars Tournament
Magic Religion
Social The Laws
The Military The Money
The Story The People
Policies Common Knowledge
Council of the Devoted Game Ad

The following link is a sum up of theme for a quick get into the theme, including links to more detailed versions of what is bullet pointed.

Theme at a Glance