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[[File:Choisi Kingdom Sigil.png|thumb]]
{| class="wikitable"
'''Ruler(s):''' Queen Missiah Choisi (Formally Missiah Lareth, true Queen) and Queen Ferah Choisi (Spouse, Queen by marriage)
|+ How to connect:
<p>
|-
'''Heir:''' Prince Caelan Choisi
| '''Address:''' || atharia.vertinext.com || 4201
<p>
|-
'''Ruling Family:''' Choisi Family (+news choisifamily)
| '''Discord:''' || https://discord.gg/RMVTKuAh9B ||
<p>
|}
'''Patron God:''' Arion
<br>
<p>
Welcome to Atharia, a world of people that have been cursed to repeat the same life over and over again by a petty god. The people strive to break this endless curse and have broken off into four kingdoms, each one believing they have chosen the right path that will end their curse.
'''Kingdom Coat of Arms:''' Six wooden ships arranged in a fleet pattern.
There are people that remember the past, considered nobility, and those that do not, considered to be commoner. Though the nobles are highly respected due to their recollection of their past lives commoners and nobles alike work together to find the cure to the Curse. They have formed a social structure to form alliances and help everyone meet their goals of ending the curse.
<p>
<br>
'''Kingdom Colors:''' Blue and Green
Currently they are seeking to find a way to appease the gods by travelling the world. It is said there are mythical creatures that could possibly hold the answers to freeing the people of Atharia.
<p>
<br>
'''Kingdom Motto:''' God Larthin may have cursed us but the Gods have also given us a chance to continue, why rebel and not just let things go as they may? We'll know what is what if we keep on keeping on.
'''OOC:''' Atharia is a world of repeating lives but we are not going to be in any rush to shift into the next one. Us moving to the next life will likely be more based on if the players want to see the changes their actions have done. You will not likely lose any progress you made. You die, sure, but unless specifically requested otherwise you're the same person as you were in the previous life. View it as that in each life something about the world changes. A new kingdom becomes a thing, people who were once noble no longer are because they got wiped out in the previous life and did not get their memories of the past life returned, etc.
<p>
<br>
'''Exports:''' Anything that can be found in water.
Atharia has a roster system (+help roster in game) for those who prefer to 'plug and play' to get into a game. We also have character generation for those who prefer CG. As part of the CG we have included generators so people can skip parts that they are really not big on doing. These are all included to make point of entry as easy as possible for people.
<p>
<br>
'''Imports:''' Wild game, various stones, gems, and metals
The information, so far:
<p>
<br>
'''Population:''' Approximately 100,000 people - Choisi is the smallest kingdom.
* [[Bestiary]] - About what creatures can be found in the world.
<p>
* [[Glossary]] - Common terms used in the world.
'''Capital City:''' Oceanview City
* [[Kingdoms]] - The Kingdoms of Atharia.
<p>
* [[Religion]] - About the religion of Atharia.
'''About the people (Stereotypical):''' Those of Choisi are pretty go with the flow. They often travel across Atharia. In general, they do not really care to be against any kingdom, instead they try to support all of them. This makes them pretty neutral people. Though they have settled land who lives in their lands tends to change quite often due to the nomadic ways. It is not often that Choisi Kingdom will start a conflict. This does not mean that they are weak people, they just don't like to be forced into something that is not fun for them.
* [[Magic]] - How magic works in Atharia.
<p>
* [[Social]] - The Social Structure of Atharia
'''How Ruler is Determined:''' Choisi doesn't really care if the heir is male or female nor whether they are the oldest or not. They determine which child of the ruler will be the heir by their devotion to the kingdom and by how much initiative they take.
* [[The Story]] - The story of how Atharia came to be.
<p>
* [[Policies]] - The OOC policies of the game.
'''Story:''' Choisi was established by Missiah after she broke off from her siblings and she headed towards the waters. Missiah and her people travelled along the coasts and eventually onto islands before settling on a large one, which would become their capital city: Oceanview. Missiah, and by extension her people, thought it would be interesting to live on an island. Eventually, though, Missiah and her people began to wander again. Each place they decided to settle was never stayed at for long. Though, they did establish that it was their lands. In general, Choisi Kingdom's citizens travelled along bodies of water. So, many of their settlements were connected to water in some form. During the settlement phase of the kingdoms, Choisi Kingdom rarely found conflict with the others, generally just changing their path when one of the other Kingdoms decided that an area was their land. It really did not bother Missiah or her people to not get exact lands. This, though, resulted into the Kingdom of Choisi having less land that is more spread out. It served their nomadic nature well, though.
* [[The People]] - A brief discussion about NPCs and PCs
<p>
<br>
<hr>
The following information are suggestions to help you get into theme and your character quickly. They are not listed in any particular order.
<p>
<br>
=== Holdings ===
* [[The Story]]
<p>
* [[Glossary]]
The holdings are the various towns, cities, villages, etc that a kingdom holds. Including the land that titled nobles hold. While one 1 Knight, 1 Sage, and 1 Baronet are listed each noble house gets one. There are more Noble Houses but these are the ones that are for PCs. More could be added should we need to open up more of them for players.<p><br>
* [[Kingdoms]] - With focus on your chosen family and kingdom
'''[[Gallant Duchy]] - Ruled by Duke Samuel Gallant'''
* [[Races]]
* Oceanguard City
* [[Religion]] and all the sub files.
* Town of Seaport
* [[Forms of Address]]
* Rainfall Village
* [[Sexuality]]
'''[[Hightide March]] - Ruled by Marquess Taylor Hightide'''
* [[Bastard Children]]
* Beachfall City
* [[Classes]] and sub files that are appropriate
* Town of Swanwood
* [[Social]] - With focus on your position/title of interest.
* Autumncoast Village
* [[Policies]], not knowing something was a rule is not an accepted excuse. We will be keeping this up to date.
'''[[Moonbrooke County]] - Ruled by Countess Cheryl Moonbrooke'''
* Crystalwater City
* Town of Lakeport
* Everbrook Village
'''[[Seashore Viscounty]] - Ruled by Viscount Judas Seashore'''
* Oceanport City
* Town of Deepgultch
* Whitebrook Village
'''[[Whitewater Barony]] - Ruled by Baroness Keeley Whitewater'''
* Redtide City
* Town of Nightide
* Swifttide Village
'''[[Baronet Waterdeep]] - Ruled by Baronetess Maxine Waterdeep'''
* Pearlrock Village
'''[[Knight Beachholde]] - Ruled by Knight Zella Beachholde'''
* Mistvale Village
'''[[Sage Oceanbourne]] - Ruled by Sage Rodrick Oceanbourne'''
* Baywell Village
<p>
'''Note:''' Keep in mind that Knights, Sages, and Baronets can only 'control' 1 village, it is their reward for the deeds they have done.
<p>
'''OOC:''' Players are very welcome to put in a request with a write up about villages, towns, cities, etc. Include the following information:
<p><br>
Vassal of:<br>
Name:<br>
Information:
[[category:theme]]

Revision as of 15:27, 22 September 2021

How to connect:
Address: atharia.vertinext.com 4201
Discord: https://discord.gg/RMVTKuAh9B


Welcome to Atharia, a world of people that have been cursed to repeat the same life over and over again by a petty god. The people strive to break this endless curse and have broken off into four kingdoms, each one believing they have chosen the right path that will end their curse. There are people that remember the past, considered nobility, and those that do not, considered to be commoner. Though the nobles are highly respected due to their recollection of their past lives commoners and nobles alike work together to find the cure to the Curse. They have formed a social structure to form alliances and help everyone meet their goals of ending the curse.
Currently they are seeking to find a way to appease the gods by travelling the world. It is said there are mythical creatures that could possibly hold the answers to freeing the people of Atharia.
OOC: Atharia is a world of repeating lives but we are not going to be in any rush to shift into the next one. Us moving to the next life will likely be more based on if the players want to see the changes their actions have done. You will not likely lose any progress you made. You die, sure, but unless specifically requested otherwise you're the same person as you were in the previous life. View it as that in each life something about the world changes. A new kingdom becomes a thing, people who were once noble no longer are because they got wiped out in the previous life and did not get their memories of the past life returned, etc.
Atharia has a roster system (+help roster in game) for those who prefer to 'plug and play' to get into a game. We also have character generation for those who prefer CG. As part of the CG we have included generators so people can skip parts that they are really not big on doing. These are all included to make point of entry as easy as possible for people.
The information, so far:

  • Bestiary - About what creatures can be found in the world.
  • Glossary - Common terms used in the world.
  • Kingdoms - The Kingdoms of Atharia.
  • Religion - About the religion of Atharia.
  • Magic - How magic works in Atharia.
  • Social - The Social Structure of Atharia
  • The Story - The story of how Atharia came to be.
  • Policies - The OOC policies of the game.
  • The People - A brief discussion about NPCs and PCs


The following information are suggestions to help you get into theme and your character quickly. They are not listed in any particular order.